Oh Hell Rules

Oh Hell is a bidding trick-taking game for three to seven players. You score only if you win exactly the number of tricks you bid.

Oh Hell game table on a phone, showing the layout explained in these rules
Oh Hell on Cheettukali

🔥 Play it now: open Oh Hell with 3 to 5 players.

Cards and rounds

Bidding

Starting with the player left of the dealer and ending with the dealer, each player bids the number of tricks they think they will win, from zero up to the number of cards dealt. Bids are open for everyone to hear.

The hook rule: the dealer may not bid a number that makes the total of all bids equal the number of tricks available. At least one player is therefore guaranteed to miss their bid. Many groups play without it, and you can switch it off in the menu.

Playing the tricks

Scoring

A player who wins exactly the number of tricks they bid scores 10 points plus their bid: bid 0 and win none for 10, bid 3 and win 3 for 13. Anyone who wins more or fewer tricks than bid scores nothing for the round. After the last round the highest total wins. (Other scoring systems exist; some deduct a point for each trick over or under.)

Example: With 4 cards each and hearts as trump, you hold the A♥, K♥, 7♠ and 2♣. You might bid 2: the two top trumps should win, and you plan to lose the 7♠ and 2♣. If you accidentally win a third trick with the 7♠, you miss the bid and score nothing.

Strategy tips

Variations

FAQ

Why is it called Oh Hell?

The name is usually explained as the groan when you win one trick too many, or when the dealer is forced into the one bid that makes someone miss. Sources differ on the exact origin.

What if there are not enough cards for a big hand?

The maximum hand size is limited by the number of players so that every player can be dealt the same number of cards plus a trump card from one pack.

Can I bid zero?

Yes, and it scores 10 points if you win no tricks. It is often the hardest bid to make.

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